Character nerfs arrive following massive Deadlock update

Not long after a major shake-up to how Deadlock items work, the latest Deadlock update brings the nerf hammer to numerous heroes and items.

Character nerfs arrive following massive Deadlock update

While the May 11, 2025 Deadlock update might not be as big as the recent changes to Deadlock items, the nerfs to major characters like Lady Geist and Shiv are sure to impact the game’s current meta. Sadly, there are very few increases to any items or hero abilities in this patch, so make sure you scan the list for changes affecting your favorite Deadlock heroes.

General changes

  • Weapon tree investment bonus increased by 6–12% (from 6/8/12/18/26/36/52/68/78/88% to 7/9/13/20/29/40/58/72/83/93)
  • Spirit Power scaling globally reduced by -7%

Hero changes

  • Lady Geist:
    • Malice now costs 6% of your Current HP
    • Malice damage reduced from 32 to 25
    • Malice damage spirit scaling reduced from 0.72 to 0.6
    • T2 Malice reduced from 40 to 30
  • Shiv:
    • Slice and Dice damage reduced from 100 to 80
    • Bullet damage growth reduced from 0.246 to 0.22
  • Vyper:
    • Lethal Venom T2 reduced from -60% Healing Reduction to -40%
    • Slither T3 reduced from +25% Resist to +20%
  • Pocket: Affliction duration reduced from 14s to 12s
  • Kelvin: Arctic Beam DPS reduced from 60 to 50

Item changes

  • Mystic Regen:
    • Duration reduced from 6s to 5s
    • Spirit Power scaling reduced from 0.06 to 0.05
  • Decay:
    • Spirit Power scaling reduced from 0.007 to 0.005
    • Cooldown increased from 22s to 24s
    • Cast range spirit scaling reduced from 0.16 to 0.14
  • Mercurial Magnum:
    • Fire Rate bonus reduced from +30% to +25%
    • Spirit Power scaling reduced from 0.6 to 0.5
  • Fleetfoot: Cooldown reduced from 12s to 11s
  • Split Shot: Shot count increased from 4 to 5
  • Active Reload: Cooldown reduced from 14s to 12s
  • Headhunter: Bonus Headshot damage reduced from 150 to 120
  • Spirit Rend: Cooldown increased from 2s to 2.5s
  • Cultist Sacrifice: Health reduced from 350 to 300
  • Capacitor: Cooldown increased from 30s to 40s
  • Divine Barrier: Cooldown increased from 36s to 45s
  • Inhibitor: Duration increased from 2.5s to 3s
  • Silence Wave: Cooldown increased from 24s to 28s
  • Tankbuster: Fixed working on mid boss and objectives
  • Boundless Spirit: Heal reduced from 100 to 75
  • Spirit Burn: Healing Reduction reduced from -80% to -70%

While none of these changes are particularly groundbreaking (certainly in the face of reducing item slots to 12 from 16 and enabling any combination of item types to be used), but it’s sure to impact several winrates regardless.

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