Spirit Snare ability stats

Spirit Snare

Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.

TetherDuration

1.75s

Curse Duration

Damage

30

Damage

Lifetime

20s

Lifetime

ArmTime

2s

Arm Time

SlowPercent

30%

Movement Slow

ChargedShotHitRadiusScale

+30%

Charged Shot Radius

BulletVulnerbility

0%

Bullet Damage Amp

DebuffDuration

0s

Debuff Duration

ability upgrade1

-20s Cooldown

ability upgrade2

0.75s Tether Duration

ability upgrade5

Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s