Last Stand ability stats
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done.
While channeling Last Stand you have greatly increased bullet and spirit resist. Goes on a reduced cooldown if interrupted while charging.
90
DPS


80%
Hero Lifesteal

0 m/s
Move Speed

0.5s
Pulse Interval

20%
Non-Hero Lifesteal

+30%
Bullet Resist

+30%
Spirit Resist

3m Radius

+70 DPS
-35.0s Cooldown

+50.0% Bullet Resist
+50.0% Spirit Resist
+2.5s Duration